Posts Tagged ‘The Legend of Zelda: The Wind Waker’

Realizing the Promise of Realism

8 December 2008

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I’ve long been a proponent of highly sylized video games. This probably has much to do with the fact that I cut my teeth during the NES era. After all, visible pixels don’t exactly lend themselves to realism. But now that the Microsoft Xbox 360 and Sony PlayStation 3 are on the scene, everything’s beginning to change. The extent to which recent games have approached reality (speaking in terms of both art assets and physics engines) has been quite astonishing. Though even some of today’s most valiant attempts still fail to deliver in one respect or another, gaming may be on the verge of a new golden age. Or perhaps it’s just me coming around to something others have known forever. In any case, over the last few years, I’ve tended to appreciate fanciful, interpretive games. Stuff like Beyond Good & Evil or The Legend of Zelda: The Wind Waker.  But throughout 2008, I’ve begun to see real merit in attempting to closely model reality.

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