My looord! I’ve been trying demos or fiddling with web games for probably six weeks straight. Next week, I’ll likely be able to get back to being thoughtful about games. Probably I’ll try to determine whether my demo-playing experiences can be culled for any insight as to what makes a given demo great. Below, you’ll find my thoughts on the final five demos I had yet to play.
Posts Tagged ‘Namco’
Demonstration Nation 3
21 September 2009Pinpointing the Problem: Resistance 2
16 March 2009For a little while there, I was unashamedly stuck on playing Resistance 2. Sometime I felt like the only one. I tried justifying my love for the game more than once.
Now that I’m no longer obsessively striving to hit 10,000 kills in ranked competitive matches, I’ve achieved a bit of critical distance. And, frankly, I’d like to think I know what the game’s problem is. It’s one of critical perception.
In a post-BioShock, post-Far Cry 2, post-Call of Duty 4: Modern Warfare world, Insomniac made an arcade shooter.